Not Quite the Comeback Kid

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Been a while since my last update. I've been spending most of what free time I had this year and last year trying to get better with Adobe Illustrator. I'm hoping that with Illustrator, I'll be able to achieve some actual quality CG that is also completely resolution-independent, what with it being vector-based and all. I think I've got a long way to go, though. Some of the stuff I've done in Illustrator so far is ... really sloppy looking in terms of coloring. I'm still figuring out what tools will be best for what job: you can do some amazing things in Illustrator with just line styles, but Gradient Mesh hasn't exactly been the holy grail I thought it'd be. I've also found myself still using Flash MX for making the actual lineart, because Illustrator's own shape creation tools just feel clunky and difficult to use efficiently.

So, the big news on the street is that Microsoft released Windows 10 today. A little over a year ago, I made some artwork concerning Microsoft's rather brutal (in my opinion) campaign to off Windows XP. Back then, Windows 10 was still known as Windows 9. It's going to be interesting to see what Windows 10 being absolutely free will do to XP's market share (as well as Vista's, 7's, and 8's). Still, I'm still of the same mind today as I was when I made that artwork; I'm sticking with my XP64 desktop for as long as is feasible, and I'd like to think I'm enough of a power user that "as long as is feasible" will last quite a ways.

Ironically, July 29th also happens to be the date that (19 years ago) I got access to my first IBM PC. To commemorate that in a way, I was working on another OS-tan related picture: concept artwork of Marin, the personification of that PC. Seeing as I've had Marin's design in mind and on paper since 2007, it feels good to start doing stuff with all this.

And that's not all. Hopefully, there'll be more to come (provided I can find the time between medical, financial, and educational pressures ... things haven't changed much on those fronts from my last few updates, but I'll get to those another time).

Until next time, gang!
© 2015 - 2024 trevmun
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YarKramer's avatar
Glad to see you're keeping up as well as you are.